This MCQ module is based on: Vector Product Angular Velocity
Vector Product Angular Velocity
This assessment will be based on: Vector Product Angular Velocity
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Vector Product Angular Velocity
6.4 Vector Product (Cross Product) of Two Vectors
Just as the dot product gave us a scalar from two vectors, the vector (cross) product produces a vector. It is essential for torque, angular momentum, and the magnetic Lorentz force.
where \(\hat{n}\) is a unit vector perpendicular to the plane of \(\vec{A}\) and \(\vec{B}\), determined by the right-hand rule: curl the fingers of the right hand from \(\vec{A}\) to \(\vec{B}\); the thumb points along \(\hat{n}\).
- Anti-commutative: \(\vec{A} \times \vec{B} = -\vec{B} \times \vec{A}\)
- Distributive: \(\vec{A} \times (\vec{B} + \vec{C}) = \vec{A}\times\vec{B} + \vec{A}\times\vec{C}\)
- \(\vec{A} \times \vec{A} = \vec{0}\)
- If \(\vec{A} \parallel \vec{B}\), \(\vec{A} \times \vec{B} = \vec{0}\)
- Unit-vector cross products: \(\hat{i}\times\hat{j} = \hat{k}\), \(\hat{j}\times\hat{k} = \hat{i}\), \(\hat{k}\times\hat{i} = \hat{j}\)
In components:
6.5 Angular Velocity and its Relation with Linear Velocity
Angular velocity \(\vec{\omega}\) is a vector along the rotation axis (direction by right-hand rule of curl). Its magnitude is \(\omega = d\theta/dt\), measured in rad/s.
Consider a particle at position \(\vec{r}\) (from any point on the rotation axis) on a rigid body rotating with \(\vec{\omega}\). Its linear velocity is:
This is a beautiful application of the cross product: the linear speed v = ωr sin α (where α is the angle between ω and r), and the direction is tangential to the circular path. For a particle at perpendicular distance ρ from the axis, v = ωρ.
6.6 Angular Acceleration
The angular acceleration is the rate of change of angular velocity:
For rotation about a fixed axis, \(\vec{\alpha}\) lies along the axis; its sign tells whether ω is increasing (same direction as ω) or decreasing.
| Quantity | Linear (translational) | Angular (rotational) |
|---|---|---|
| Position | x | θ |
| Velocity | v = dx/dt | ω = dθ/dt |
| Acceleration | a = dv/dt | α = dω/dt |
| Mass / Inertia | m | I |
| Force / Torque | F = ma | τ = Iα |
| Momentum | p = mv | L = Iω |
| KE | ½ mv² | ½ Iω² |
6.7 Torque (Moment of a Force)
Torque measures the tendency of a force to cause rotation about an axis. For a force \(\vec{F}\) acting at position \(\vec{r}\) from the axis (or from a chosen origin):
Magnitude: \(\tau = rF\sin\theta = F \cdot d_\perp\) where \(d_\perp\) is the perpendicular distance from the line of action of F to the axis. Torque is greatest when force is applied perpendicular to position (θ = 90°).
🎯 Interactive Simulation: Torque Calculator
A force F is applied to a wrench of length r at angle θ from the wrench. Adjust to see how torque varies. Maximum torque is at θ = 90° (perpendicular).
Example 6.4: Cross Product in Components
Find \(\vec{A}\times\vec{B}\) for \(\vec{A} = 2\hat{i} + 3\hat{j} - \hat{k}\) and \(\vec{B} = \hat{i} - \hat{j} + 2\hat{k}\).
Example 6.5: Linear Speed of a Carousel Rider
A merry-go-round rotates at 0.5 rad/s. A child sits 3 m from the centre. Find her linear speed and the direction of her velocity at the instant she is at the easternmost point. (Assume CCW rotation viewed from above.)
\[\vec{v} = \vec{\omega}\times\vec{r} = 0.5\hat{k}\times 3\hat{i} = 1.5(\hat{k}\times\hat{i}) = 1.5\hat{j}\text{ m/s}\] Speed: 1.5 m/s. Direction: due north (\(\hat{j}\)).
Example 6.6: Torque from a Force
A force \(\vec{F} = 4\hat{i} - 3\hat{j}\) N acts at point \(\vec{r} = 2\hat{i} + \hat{j}\) m relative to origin. Find the torque about the origin.
Materials: A door, your finger.
Procedure:
- Try to push a door open by pressing very near the hinges.
- Now push at the handle (far from hinges) with the same finger pressure.
- Try pulling the handle straight away from the door (parallel to the door surface).
- Try pulling at 30° to the door surface.
Conclusion: τ = rF sin θ. Step 1 (small r) gives small torque — door barely moves. Step 2 (full r, θ = 90°) gives maximum torque. Step 3 (θ = 0°) gives zero torque — no rotation. Step 4 (θ = 30°) gives 50% of step-2 torque. This is exactly why door handles are placed FAR from hinges — to maximize the lever arm.
🎯 Competency-Based Questions
Q1. Calculate the torque applied.L3 Apply
Q2. To maximize the torque with the same force, at what angle should she pull? L3 Apply
Q3. Find \(\hat{j} \times \hat{k}\) and \(\hat{k} \times \hat{j}\). L1 Remember
Q4. State whether TRUE or FALSE: "Torque is the angular analogue of force." Justify. L5 Evaluate
Q5. HOT: A turbine blade tip moves at 250 m/s for ω = 100 rad/s. (a) What is the blade tip's distance from axis? (b) What linear acceleration does the tip experience if α = 50 rad/s²? L6 Create
(b) Tangential acceleration a_t = αr = 50 × 2.5 = 125 m/s². Centripetal a_c = ω²r = 10000 × 2.5 = 25 000 m/s². Total magnitude ≈ √(125² + 25000²) ≈ 25 000 m/s² (centripetal dominates).
🧠 Assertion–Reason Questions
Choose: (A) Both true, R explains A. (B) Both true, R does NOT explain A. (C) A true, R false. (D) A false, R true.
Assertion (A): The cross product of two parallel vectors is zero.
Reason (R): sin 0° = 0.
Assertion (A): Torque depends on the choice of axis.
Reason (R): Torque is defined as r × F, where r is from the chosen origin.
Assertion (A): A × B and B × A are equal in magnitude but opposite in direction.
Reason (R): Cross product is anti-commutative.